This classic games book offers a standby resource for parents, teachers, forest school educators, and play leaders. The games are tried and tested. They draw on worldwide Steiner-Waldorf creative education, where a "child’s work is their play." Child growth is explored and how this is helped by a rich treasury of action, finger, circle, clapping, beanbag, chasing, water, tumbling, story and singing games. There are both traditional favorites and also new games created to engage with digitally challenging behavior. Each game is clearly and simply described, with diagrams and drawings for how to play. The games’ weaving of rhythms, movement, songs, stories, and pictures invites children into worlds of vibrant wonder. These games help children feel at ease in their bodies, build relationships, and enjoy playing.
About the Author
Valerie Baadh Garrett is a movement artist, educator, and therapist working with people of all ages. She worked in Waldorf Education, Spacial Dynamics, and Agile Aging, also teacher training in the USA and China. Kim John Payne M.Ed. is a leading Waldorf educator in the USA, UK, and Australia. Payne travels to speak to 10,000-20,000 parents and teachers a year in North America and worldwide. A former movement teacher, he was a school counselor and worked as a family counselor therapist. He researched a drug free approach to attention deficit disorder. His Social Inclusion Approach for breaking the patterns of bullying has been implemented in hundreds of schools. A father of two, he lives in Massachusetts with his wife Catherine. Cory Waletzko was a professional dancer, actor, and musician before becoming a movement and games educator at Upper Valley Waldorf School in Quechee, Vermont. As a Spacial Dynamics Institute graduate and adjunct faculty member at Antioch University, she has trained trainers in Movement Education and mentored games and movement educators. She works with social inclusion in public and private schools across North America.